The player can play as one of four bounty hunters: Steve and Billy are armed with peacemakers (for faster shots), while Bob and Cormano both use shotguns (for wider shots). In the 2-player version, each player can choose the character they want to control before starting the game, while in the 4-player version each set of controls is assigned to one specific character.
The game's controls consist of an eight-way joystick for moving the character and two buttons for shooting and jumping. The player's gun has unlimited ammunition and can shoot forwards and upwards while the player is standing or jumping. The player can jump between different floors when possible by holding the joystick up or down while pressing Jump. During the upper levels, the player can shoot downwards (diagonally or vertically) while crouching (whereas on the ground level, the player can only shoot forwards while crouching). The player can also slide by holding the joystick downwards diagonally while pressing Jump.
Two badge-shaped power-ups can be obtained by defeating sack-carrying enemies: the Silver Badge grants the player a second gun, allowing their character to shoot in two directions at the same time; while the Gold Badge allows the player to fire continuously with the shoot button press down. Both power-ups can be used together. The other two items includes gold dust piles and roasted chickens, which will provide the player with additional points. The player can also find power-ups by entering certain buildings as well. Certain enemies will also throw dynamite sticks at the player, which can be picked up with the shoot button and tossed back at them. The player loses a life every time they get hit by the enemy, along with any power-ups they may have been wielding.
The game consists of eight stages. The objective is to reach the end of each stage and defeat the outlaw awaiting at the end in order to collect the bounty offered for the boss. The further the player progresses through the game, the greater the bounties will become. If more than one player is playing, the player who does the most damage to the boss will get the entire bounty at the end. Some stages feature segments where the character is riding on a horseback. In addition to the regular stages, there are also bonus stages set from a first-person perspective where the player must shoot at enemies coming from eight directions.
Power-ups and bonuses
There are three types of hidden items in the arcade version. All of the gun power-ups are lost when the player gets killed.- Rapid fire: Represented by a gold sheriff's badge marked with a large revolver, this item allows players to hold the button to fire (instead of hitting it repeatedly) and accelerates the bullets slightly.
- Dual fire: Represented by a silver sheriff's badge emblazoned with two revolvers, this icon gives the player a second weapon. Steve and Billy fire their dual revolvers at different angles, while Bob and Cormano aim their paired rifles/shotguns in the same direction for a wider shot spread.
- Monetary award: A pile of gold coins (worth $2000) or a roast turkey (worth $500). In addition, once a character's guns are fully powered up, any rapid/dual fire items picked up are worth $1000 each.
Stages and bosses
There are a total of eight levels in the arcade version. Each boss says a short phrase at the beginning and end of each battle, and a few of the phrases contain minor translation errors. If the boss is defeated by two or more players, the reward is awarded to the player who deals most damage on the enemy. Most of the game consists of side-scrolling on foot, however Stage 2 and Stage 7 are done primarily on horseback. In addition, there are two bonus rounds, one after Stage 2 and the other after Stage 5.- Simon Greedwell ($10,000 reward)
- A wealthy rancher and crime boss who wields a rifle and fires from behind two destructible barrels.
- Hawkeye Hank Hatfield ($20,000 reward)
- A sharpshooter with high agility who moves behind crates and emerges briefly to fire.
- Dark Horse ($30,000 reward)
- A man armed with a revolver who rides a large, black, armor-plated horse.
- The Smith Brothers ($40,000 reward)
- Two men on side balconies who hurl either explosives or lanterns at the player(s). During battle, the player can rescue two of three captive dancers in order to gain money or gun power-ups. It is the only boss battle that occurs without a side-scrolling stage before, starting immediately after Dark Horse is defeated.
- El Greco ($50,000 reward)
- A Mexican man who uses a bullet-proof shield, a whip, and wears a bright red sombrero. If Cormano is present, he will catch El Greco's sombrero after defeat, which he wears throughout the remaining stages.
- Chief Scalpem ($60,000 reward)
- A Native American shaman who can block bullets and is only vulnerable when he runs arround, throwing knives at the player(s).
- Paco Loco ($70,000 reward)
- A rather obese man who sits atop a fort gate firing a Maxim gun.
- Sir Richard Rose ($100,000 reward)
- A British man who fires at the player from a balcony behind a statue of two lions. He initially prefers to hide behind the safety of the statues while his private army does most of the dirty work, but the battle soon switches gears and Richard dashes around the screen with agility that rivals the player characters, wearing a bullet proof armor that he discards upon taking enough damage and only then he can be defeated for good. The statues can be shot away to give a better field of fire.
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